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0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

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Feb 03, 2015

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Version/s: 4.6.1p5

To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more

0
votes
Fixed

New profiler module can be created without the title when user adds a sp...

Profiling

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Feb 24, 2022

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Version/s: 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a6

To reproduce: 1. Open an Editor;2. Go to Window -> Analysis -> Profiler;3. Click on a dropdown next to “Profiler Modules”;4. C... Read more

0
votes
Won't Fix

[SpriteShape] EditSpline events are processed outside the Scene View

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Mar 13, 2023

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Version/s: 2020.3.46f1

Steps to reproduce: 1. Open any Unity project2. Ensure that the 2D SpriteShape package is installed3. Create a new sprite shape (Gam... Read more

1
votes
Fixed

Only last pass material is used when rendering multiple FullScreenpassRe...

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Mar 21, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more

0
votes
Fixed

[2D] [Sprite Shape] Error generated when using a default sprite for Corn...

Package: 2D Sprite Shape

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Jun 03, 2019

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Version/s: preview.2-2.1.0

[2D] [Sprite Shape] Error generated when using a default sprite for Corner sprite or Angle Range sprite in Sprite Shape Profile Step... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

[HDRP] Rename "IOR" input port

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Sep 30, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a12

In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack.One of them is named "IOR" and is used for the Eye mat... Read more

0
votes
Fixed

Raycast hits are registered inconsistently when raycasting on a GameObje...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2022.3.0f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more

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