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0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Fixed

[Multi Display] Application becomes unresponsive in fullscreen mode if m...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0p1

To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more

0
votes
By Design

AnalyticsSessionInfo.sessionFirstRun value is not affected when the corr...

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Sep 20, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.20f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

Gizmo does not update correctly when moving a Box Collider 2D and Time S...

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Oct 03, 2022

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Version/s: 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the user’s attached Project2. Open the “Asset/SampleScene” Scene3. Click Edit > Project Settings > ... Read more

0
votes
Fixed

VisualElement's background image tiling has visual gaps when the element...

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Aug 26, 2024

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Version/s: 2022.3.43f1, 6000.0.16f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Window > Background Repeat Example3. Observe the Example... Read more

0
votes
Fixed

Editor freezes and a very large amount of GC is generated when setting a...

Package: TextMeshPro

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Dec 16, 2019

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Version/s: 1.5.0-preview.3, 2.1.0-preview.3

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

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