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0
votes
Fixed

[OpenGL][PowerVR] The screen behind the Canvas is rendered white when an...

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Feb 28, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “IN-96219“ project2. Make sure that only OpenGL is selected as the Graphics API3. Make sure ... Read more

0
votes
Active

Missing documentation pages for the SceneEventMessage and SceneEventData...

Package: Multiplayer Netcode for GameObjects

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Oct 24, 2025

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Version/s: 2.6.0

Steps to reproduce: Open the manual page for NetworkSceneManager. Link for 2.6 manual version - https://docs.unity3d.com/Packages/co... Read more

0
votes
Duplicate

[Multi scene editing] Multiple duplicating scenes are opened on next tim...

Editor - Other

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Feb 10, 2016

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Version/s: 5.4.0b5

[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more

0
votes
Fixed

Overlay Preset is not updated when choosing it in the Overlay Menu

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Apr 14, 2025

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Version/s: 6000.1.0b15

Steps to reproduce: Open any Project In Scene View open the Overlay Menu ( ` ) Click on the dropdown menu "Default" > Save Preset... Read more

0
votes
By Design

#if ENABLE_VR is always set to true even if there is no VR support enabl...

XR SDK

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Aug 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the "case1175229_ReproProject" Project2. Observe the console Expected result: Error message does not get pr... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Fixed

Mesh Filter's Mesh Properties display a blank window for built-in primit...

Inspector Framework

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Nov 10, 2021

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Version/s: 2020.1.0b10, 2020.2.0a11, 2022.1, 2022.1.0a15

How to reproduce:1. Open the user's project "1351353.zip"2. Select the "Torus-7-4">"default" Object in the Hierarchy window3. In ... Read more

0
votes
Fixed

Blend models are imported incorrectly when using the Parallel Import fun...

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Jul 26, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more

1
votes
By Design

NavMesh Agents struggle to make sharp turns when the application's frame...

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Jan 03, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the attached “navmesh_fps_issue” project2. Open the “TestScene” (Assets > AITest > TestScene)3. Enter... Read more

0
votes
Fixed

Crash on "GetGfxDevice() should only be called from main thread" when lo...

Addressable Assets

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Jul 18, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9Not reproducible wit... Read more

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