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0
votes
Fixed

Editor complains that default renderer is missing

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Aug 18, 2022

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Version/s: 2022.2.0b1

in a URP project after switching render path between forward and forward and creating a new material/shader editor complains that de... Read more

0
votes
Fixed

2D Physics Queries do not state that results are sorted into ascending d...

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Sep 30, 2025

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Version/s: 6000.0.0f1, 6000.2.0a1, 6000.3.0a2, 6000.4.0a1

As reported on Discussions here: https://discussions.unity.com/t/rigidbody2d-slide-bug-when-combined-with-physics2d-ignorecollision/... Read more

1
votes
Fixed

[XR][URP][MultiPass] _WorldSpaceCameraPos is not set correctly for both ...

XR SRP

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May 31, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

In multi-pass rendering mode the world space camera position value is the same in both eyes, resulting all view dependent fragment s... Read more

0
votes
Active

Transform components are added when a prefab is baked with "TransformUsa...

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Sep 29, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached “IN-116482” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Open the E... Read more

0
votes
Fixed

#pragma directives in .hlsl files are not being ignored when #include is...

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Feb 02, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.0.37f1

How to reproduce:1. Open the attached “PragmaBug.zip“ project2. Open the “Assets/Scenes/ExampleScene.unity“ Scene3. Observe the Game... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
In Progress

Allowing spaces in the "Category" field creates empty categories in the ...

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Nov 13, 2025

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Version/s: 6000.3.0b10, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more

0
votes
By Design

[VFX] Unexpected behavior after call of Renderer.material

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May 23, 2022

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Version/s: 2023.1.0a1

Any access to `gameObject.GetComponent<Renderer>().material` will make the VisualEffect oddly behaves. Step to repro:- Import ... Read more

0
votes
Won't Fix

Time.captureDeltaTime is ignored when paused and stepping frame-by-frame

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached project ("IN-8527-repro.zip")2. Enter Play Mode and observe that Time.deltaTime is equal to Ti... Read more

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