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1
votes
By Design

EditorWindow.hasFocus always returns true

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Jul 05, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a2

To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more

0
votes
By Design

[Android] Crash at nativeRestartActivityIndicator when Debugging and run...

Mobile

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Jul 26, 2019

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Version/s: 2019.3, 2019.3.0a10

[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more

1
votes
By Design

[Quest] Materials are not rendering in Player when "Single Pass Instance...

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Sep 18, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

0
votes
Fixed

Expanding trained style's versions makes UI elements overlap

Package: Muse Sprite

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Dec 13, 2023

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Version/s: 0.3.0

Steps to reproduce:1. Open Style Trainer2. Generate a new style3. When generation is completed, resize the window so that Version 10... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

0
votes
Won't Fix

[MARS] Physical image markers are not detected

Package: MARS

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Nov 21, 2023

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Version/s: 1.5.0

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Open and scan the attached "Exmpl... Read more

0
votes
Fixed

Profiler help button redirects to wrong stream documentation page

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Jun 10, 2022

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Version/s: 2020.3.36f1, 2021.3.0f1, 2022.1.0b1

How to reproduce:1. Create a new project2. Open profiler3. Click on question mark button Expected result: Help button redirects to s... Read more

0
votes
Fixed

Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...

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Dec 05, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the “user’s attached project”2. Open the “Combat Test” scene3. Right-click on the “Enemy” GameObject in t... Read more

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

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Jan 13, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

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