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EditorWindow.hasFocus always returns true
To reproduce:1. Open the project “EditorWindowHasFocusBug”2. Open the EditorWindowImpl window (Bug Report → Open Test Window)3. Stop... Read more
[Android] Crash at nativeRestartActivityIndicator when Debugging and run...
[This is internal feature, doesn't affect users] To reproduce:1.Create a new Unity project (Unity revision `ad84c73533d2`)2. Add a C... Read more
[Quest] Materials are not rendering in Player when "Single Pass Instance...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Expanding trained style's versions makes UI elements overlap
Steps to reproduce:1. Open Style Trainer2. Generate a new style3. When generation is completed, resize the window so that Version 10... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
[MARS] Physical image markers are not detected
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Open and scan the attached "Exmpl... Read more
Profiler help button redirects to wrong stream documentation page
How to reproduce:1. Create a new project2. Open profiler3. Click on question mark button Expected result: Help button redirects to s... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Combat Test” scene3. Right-click on the “Enemy” GameObject in t... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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