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0
votes
Won't Fix

Addressables increase the size of an app when opening it repeatedly with...

Package: Addressables

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Aug 21, 2019

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Version/s: 1.1.7

Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more

0
votes
Fixed

Mesh Components > Material needs have screenshots updated

Docs - Manual

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Feb 04, 2015

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Version/s: 5.0.0b22

Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more

0
votes
By Design

ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...

DirectX11

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Aug 30, 2022

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Version/s: 2020.3.44f1

How to reproduce:1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, set ... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Fixed

The Editor crashes when changing the Target Build from Windows to macOS ...

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Dec 02, 2022

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Version/s: 2021.3.14f1

How to reproduce:1. Open the repro-project from Google Drive2. Click File → Build Settings3. Change Build Target to Windows4. Build ... Read more

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