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[XR SDK] CameraWorldToScreenPoint returns offset coordinates
Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
[SDL Platforms] Screen.dpi is Always Returning 0
Steps to reproduce: Create a Unity project and add a Monobehavior that prints the value of Screen.dpi Build and run the application ... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Terrain shortcut names and Terrain documentation are outdated
How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -> Terrain3. Open Edit -> Shortcuts... -> ... Read more
The right side of the Inspector flickers when undocked and resized by dr...
How to reproduce:1. Create a new Unity project2. Undock the Inspector3. Resize the Inspector by dragging the left side of it Expecte... Read more
The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce:1. Open the “BakeLightBug“ project2. Open the “Assets > Scenes > Scene2“3. Enter the Play Mode4. Press the sp... Read more
Crash on CallWindowProcW when opening windows form in Play Mode
Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more
Navigation does not work correctly with overlapping buttons
To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size