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VFX asset window displays old VFX title after its renaming
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[OculusXR][Quest] Application crashes on start up upon updating to Oculu...
Steps to reproduce:1. Open the attached user's project "Into-Dementia-VR2.zip"2. Switch to the Android Platform3. In "Project Settin... Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more
Terrain has tint from the directional light source when a normal map is ...
How to reproduce:1. Open the “IN_79678” project2. In the Build Settings make sure the iOS or Android platform is selected3. In the p... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more
[iOS] UI Toolkit TextField opens the TouchScreenKeyboard in a minimized ...
How to reproduce:1. Open the attached “IN-104915.zip” Project2. Build and Run on iOS3. Use the Apple Pencil to select the Text Field... Read more
Objects cannot be selected through the Scene view when Mesh Renderer Com...
How to reproduce:1. Create and open a new project2. Create a Cube in the Scene3. Add any 3D Collider component and remove Mesh Filte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size