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[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
Feet slide and misalign when playing retargeted animations
How to reproduce:1. Open the project “IN-116652_RetargetingTest”2. Open the Animation window (Window → Animation → Animation)3. Sele... Read more
UI Toolkit Label needs to be moved to update properties when properties ...
Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more
Inconsistent behaviour when interacting with different element labels wi...
Steps to reproduce: Open the attached repro project (BugTest.zip) Open the BugScene scene (if not already open) Enter playmode Click... Read more
Crash on WindowsVideoMedia::GetNextVideoFrameGeneric when importing 3D ....
How to reproduce:1. Create a new Unity project2. Drop the "HET_0001.mp4" file into the Assets folder through the File Explorer3. Wai... Read more
You can not change a GO's name in the Hierarchy using F2 when there is a...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more
[Android] Flickering of shadows when using an AR Camera
How to reproduce:1. Open the “AR Shadow demo.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Turn the Device to ... Read more
The gap between shadow and the GameObject when zooming in
Reproduction steps:1. Open the attached ‘My project' project2. Open the ‘SampleScene’3. Zoom in, and observe the shadow of the ‘Cube... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked