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Crash on -[NSApplication endModalSession:] when entering Play Mode in a ...
Steps to reproduce:1. Open the “user’s attached project” or import the “Gem Hunter Match - 2D Sample Project” Asset into a freshly c... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more
“Can't Generate Mesh, No Font Asset has been assigned” warning is thrown...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Obser... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more
HDRP ShaderGraph Color property gets overridden when it is named "Emissi...
Reproductions steps:1. Open the attached “IN-109628.zip” project2. Open the “Outdoors Scene”3. From the Project Window, select the “... Read more
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs. Repro steps:1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a... Read more
[Polybrush] Overwritting an exported mesh asset makes the object in the ...
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more
Spline.SetKnot creates a subscriber leak when the Scene tab is closed or...
How to reproduce:1. Open the attached “SplineBug” project2. Open “scene” scene3. Close the Scene tab4. Navigate to Window > Analy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked