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0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
By Design

Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...

Mobile

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Dec 16, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project "Case_1205936"2. Build it on android device3. Press "Button"4. Notice the load time ... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
Active

The left mouse click Action in Input Action does not trigger consistentl...

XR Input

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Sep 17, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Reproduction steps: 1. Open the attached project “ReproProject“2. Connect a Meta Quest headset to the PC3. Connect a Bluetooth mouse... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Duplicate

[2D][Animation + PSD Importer] Root bone and bone list references disapp...

Package: 2D Animation

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Aug 06, 2019

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Version/s: 3.0.3

After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Won't Fix

Addressables - Web links provided in Package Manager open in code editor...

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more

0
votes
Won't Fix

Terrain Details have Anisotropic filtering applied when its Texture Anis...

Terrain

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Dec 31, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1208474.zip)2. Switch to the Game window3. Under Edit > Project Settings &g... Read more

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