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[Android] [ETC] Alpha size is doubled compared to RGB if "Compress with ...
To reproduce:1) Open attached project2) Make sure it's set as Development Build and auto attaches to Profiler3) Build and run on dev... Read more
All Console entries disappear when clicking on them
How to reproduce:1. Open the attached '1160745_stripped' project2. Open 'SampleSelector' scene3. Go to Play Mode4. Click on any of t... Read more
Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...
To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more
“error CS0118: 'Editor' is a namespace but is used like a type“ error is...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors thrown in the Console ... Read more
Particles spawned from Particle System are not visible when Shape "Arc" ...
Reproduction steps:1. Open the attached “ParticleSystemArc.zip” project2. Open the “ReproScene” Scene3. Select the “Particle System ... Read more
[UIR] Nested masking fallback of GroupTransform VisualElement triggers a...
Repro steps:1. Open the attached project2. Open the provided window under Bug/GroupClipAssert menu Actual result: An assert fails in... Read more
Speedtree assets are reimported when refocusing on the Unity Editor
How to reproduce:1. Open the attached project "PrefabBugRepro.zip"2. Focus away from the Unity Editor by left-clicking another progr... Read more
[URP][RG] Render Graph execution Error when using Motion Vector Map Over...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open Rendering Debugger window >> Window >> Analys... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs