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Fixed
Fixed in 6.0.X
Votes
0
Found in [Package]
6.0.2
Issue ID
PBLD-158
Regression
Yes
“error CS0118: 'Editor' is a namespace but is used like a type“ error is thrown when using UnityEditor.Editor for a custom inspector
Reproduction steps:
1. Open the “ReproProject“ project
2. Observe the Console window
Expected result: No errors thrown in the Console window
Actual result: “error CS0118: 'Editor' is a namespace but is used like a type“ error is thrown in the Console window
Reproducible with: 6.0.2 (6000.0.16f1)
Not reproducible with: 6.0.1 (6000.0.16f1)
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Note:
Individual packages should not use general naming for its namespace. In this case, ProBuilder uses "Editor" to its namespace so it conflicts with Unity's Editor type
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Resolution Note (fix version 6.0.X):
Fixed a bug where ProBuilder would prevent classes inheriting from `UnityEditor.Editor` to compile.