Search Issue Tracker
Fixed
Fixed in 2021.3.44f1, 2022.3.45f1, 6000.0.17f1, 7000.0.0a1
Votes
0
Found in
2021.3.43f1
2022.3.43f1
6000.0.15f1
Issue ID
UUM-78236
Regression
Yes
Particles spawned from Particle System are not visible when Shape "Arc" is set to 0 and "Mode" is set to "Loop"
Reproduction steps:
1. Open the attached “ParticleSystemArc.zip” project
2. Open the “ReproScene” Scene
3. Select the “Particle System - Shape - Arc 0 & Loop” GameObject from the Hierarchy
4. Play the Particle System
5. Observe the Scene view
Expected result: Particles are spawning and are visible
Actual result: Particles are not visible
Reproducible with: 2021.3.25f1, 2021.3.43f1, 2022.3.43f1, 6000.0.15f1
Not reproducible with: 2021.3.24f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: The “Particle” count in the Scene view shows that 50 Particles are in the Scene even though none of them are visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment