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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

0
votes
Active

Selecting unsupported Material in Physically Based Sky throws “Rendering...

Environment Effects

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create project using empty HDRP project2. In Hierarchy window select “Sky and Fog Volume” GO3. In Inspector wi... Read more

0
votes
Fixed

Hierarchy Search in SearchWindow filtering by exact type MonoBehaviour

Search

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Aug 19, 2025

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Version/s: 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Open a scene with various component derived from MonoBehaviour Open the Search Window Type t:MonoBehaviour See that no objects are y... Read more

0
votes
Fixed

The “View Guide” link in Adaptive Performance Settings overflows to the ...

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Oct 13, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Third Party Issue

Enabling Batch Render Group API has negative impact on performance in XR...

XR SDK

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May 25, 2022

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Version/s: 2022.1.0b16, 2022.2.0a10, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more

0
votes
Fixed

PolygonCollider2D is reshaped if sprite is dragged into the public field...

Physics2D

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Mar 08, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "778125.zip"2. Open scene "repro"3. In hierarchy, select GameObject4. Notice that it ha... Read more

0
votes
By Design

MSAA warnings are thrown when custom post-processing is used and the Sce...

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May 22, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IOSSwapBlitIssue-6000.1” project2. Build the project for the iOS platofrm3. Launch the buil... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more

0
votes
Fixed

Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...

IL2CPP

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Jul 29, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more

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