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RaycastCommand documentation needs to be updated.
Raycast command docs need updating, from the Fogbugz entry: "I know the issue is old and closed, but can the documentation please be... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
HTML Drag and Drop API stops working when Cursor.lockState changes on Fi...
How to reproduce:1. Open the project “IN-109258_DragAndDrop”2. File → Build and Run3. Open the localhost link to the built project o... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
Name field of Assets does not scroll when naming assets
How to reproduce:1. Create and open a new project2. Make the Assets in the Project window be listed in a gallery style (Move the zoo... Read more
Animation Importer Mask Transforms are always enabled after disabling th...
How to reproduce:1. Open the “2454037.zip“ project2. Select the “anim1p_semiauto_colt_newservice.fbx“ in the Project Window3. Select... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation