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0
votes
Active

Deleted GameObject’s red name text is hard to read on blue highlight in ...

Hierarchy V2

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Dec 08, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Create new Unity project2. Create Cube GO in Hierarchy window3. Drag Cube GO to Project window to create a Pre... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

UI Builder

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
Fixed

If the parent UI Object has "IPointerDownHandler", then it blocks childs...

uGUI

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Sep 24, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more

0
votes
By Design

ListView item name is barely visible when reordering on macOS

UI Toolkit Controls

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Apr 07, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Reproduction steps: 1. Open the attached project "ListView-bug.zip"2. Open Window > “ListView Custom Item”3. Toggle Reorderable4.... Read more

0
votes
Won't Fix

Scrollbar is disabled in Adaptive Probe Volumes in Lighting window

Lighting

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

Reproduction steps:{}{}1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Select Adaptive Probe ... Read more

0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

1
votes
Fixed

CustomPropertyDrawer temporarily expands in Inspector window when modify...

IMGUI

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Jul 12, 2019

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Version/s: 2019.1.4f1, 2019.1.8f1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more

0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

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