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The character keeps moving in the same direction when the button is rele...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/Playground.unity” Scene Enter the Play Mode Click “A” or “D” ... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more
Recompile after finish playmode option is gone
The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
A Player sometimes freezes and crashes when Graphic Jobs are enabled
How to reproduce:1. Open the attached “repro-project”2. Edit → Project Settings → Player and enable Graphic Jobs3. Build the project... Read more
Changing ShaderGraph Material is not immediately reflected in the VFX Ou...
How to reproduce: Open the attached package Open SG and VFX Change Material from Unlit to Lit in SG Save SG Observe that Output show... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
UI Toolkit Debugger long Class names aren’t fully visible when window is...
Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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