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EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...
Reproduction steps: 1. Create a Project with a large number of Nested Assets 2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLL... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce: 1. Open attached example project 2. Open Assets/empty.unity and notice it's empty 3. Select Assets/empty.unity 4. Exe... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
StandaloneInputModule sends a phantom mouse event which should not occur
How to reproduce: 1. Open attached project 2. Open scene TouchTest.unity 3. Build to iOS and run 4. In the device, press and releas... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more
The cursor does not jump to the start of the text field when using Home ...
How to reproduce 1. Open the attached '1287121.zip' project 2. In the Project window right-click on the 'Start-------------------en... Read more
[Android] [URP] GameObjects are not rendered on a built project when usi...
Reproduction steps: 1. Download and open the attached project "1322723.zip" 2. Build and run on Android Expected result: A cube is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects