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[GPU] GPU-sorting and GPU events are broken
Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more
Input from the "Backslash" key is not detected in the Web Player when us...
Reproduction steps:1. Change the system language to "Japanese" (on Windows: "Start -> Settings -> Time & Language -> La... Read more
Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more
Memory leak when a lot of UI elements are spawned and despawned
Reproduction steps:1. Open the attached “IN-93737” project2. Open the Memory Profiler window (Window > Analysis > Memory Profi... Read more
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
Cinemachine Camera drifts when having multiple Parent GameObjects in the...
How to reproduce:1. Open the attached “IN-83830” Project2. Locate and open the "Playground" Scene3. Enter Play mode4. Locate the "Ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left