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0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more

1
votes
Fixed

Input from the "Backslash" key is not detected in the Web Player when us...

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Feb 14, 2025

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Version/s: 2022.3.58f1, 6000.0.34f1, 6000.1.0b1, 6000.2.0a6

Reproduction steps:1. Change the system language to "Japanese" (on Windows: "Start -> Settings -> Time & Language -> La... Read more

0
votes
Fixed

Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12

UI Toolkit Graphics

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Sep 27, 2024

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Version/s: 6000.0.22f1

Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more

0
votes
Fixed

[Package Manager] Package Description text for assets under "My assets" ...

Packman

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Dec 27, 2019

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Version/s: 2019.3.0f4, 2020.1.0a17, 2020.1.0a18

Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

0
votes
Won't Fix

Memory leak when a lot of UI elements are spawned and despawned

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Feb 19, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-93737” project2. Open the Memory Profiler window (Window > Analysis > Memory Profi... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Fixed

Cinemachine Camera drifts when having multiple Parent GameObjects in the...

Package: Cinemachine

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Sep 11, 2024

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Version/s: 2.10.1, 3.1.1

How to reproduce:1. Open the attached “IN-83830” Project2. Locate and open the "Playground" Scene3. Enter Play mode4. Locate the "Ca... Read more

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