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1
votes
Fixed

Total size of all bundles changes when updating the same Addressable Gro...

Package: Scriptable Build Pipeline

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Apr 23, 2024

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Version/s: 1.21.20, 2.1.0

Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Fixed

again

Profiling

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Mar 08, 2016

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Version/s: 5.3.3p2

Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

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Jan 11, 2022

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Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Won't Fix

GameObjects with a material derived from a Custom Lighting Surface Shade...

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Apr 25, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Deferred-Render-Target.zip“ project2. Open the “DeferredViewportBug“ Scene3. Open the Game View tab4. ... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Won't Fix

[ShaderGraph] Transform Node doesn't maintain a normalized behavior afte...

Package: Shader Graph

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Jul 13, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's attached "TransformBug" project2. Open the "TransformBugShader" Shader Graph window3. Select the... Read more

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