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Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Can not change Conf. Joints Linear Limit through the script
Reproduction steps: 1. Open the attached project2. Open scene "Scene"3. Select GameObject "Cube"4. Play the scene5. Hold Spacebar to... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
Dynamic resolution broken with custom pass
Context: [https://github.com/alelievr/HDRP-Custom-Passes/issues/32] Repro steps:- Download the HDRP Custom Pass repo - Open the scen... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce:1. Open user attached 'Svg UI Repro.zip' project2. Open 'SampleScene' Scene3. Select 'Mask' child of 'Canvas - Scre... Read more
[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...
How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more
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