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0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Fixed

Test Framework does not export the result XML file when running tests fr...

Package: Test-Framework

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Apr 20, 2023

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Version/s: 1.3.4, 1.4.2

Reproduction steps:1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project2. Open the Command Line and navigate to the proje... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

0
votes
By Design

AudioClip.LoadAudioData() never returns 'true'

Audio

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Apr 19, 2015

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Version/s: 5.1.0b3

How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more

0
votes
By Design

SSAO is enabled by default when using URP template for a new project

Universal RP

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a8

How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more

1
votes
Fixed

Burst fails to load at runtime on UWP

Burst

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Aug 17, 2020

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Version/s: 2020.1

Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

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