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0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Not Reproducible

Missing scripts warnings in HDRP Production Ready Shaders when entering ...

ShaderGraph

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Aug 15, 2024

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Version/s: 2022.3.37f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Create a new HDRP project. Window > Package Manager > Shader Graph > Samples and import the Production ... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Won't Fix

Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...

Input

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Jan 05, 2023

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more

4
votes
Fixed

VisualElements that use TrackPropertyValue keep tracking properties when...

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Jun 18, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.7f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/BugDemonstrator.asset” asset3. Click the "Add Tracki... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Fixed

[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...

Scripting

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Oct 21, 2019

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Version/s: 2018.4.12f1

To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more

1
votes
Duplicate

Interrupting Cinemachine Blend when quickly disabling and enabling the G...

Package: Cinemachine

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Aug 12, 2022

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Version/s: 2.9.0-pre.6

How to reproduce:1. Open the attached user project “CinemachineTest.zip“2. Open the "SampleScene" Scene3. Enter Play Mode4. Disable ... Read more

0
votes
Fixed

[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...

XR SDK

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Sep 18, 2019

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Version/s: 2018.4, 2018.4.7f1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

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