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0
votes
Fixed

[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...

Package: 2D Sprite

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Dec 10, 2019

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Version/s: 1.0.0

Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more

0
votes
Fixed

[Video] Preview window of the video is blank upon transcoding after chan...

Video

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Jul 17, 2019

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Version/s: 2019.3.0a8, 2019.3.0a10

Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more

0
votes
Fixed

Crash on GameObject::IsActive when using GameObject.SetActive for an obj...

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Aug 20, 2024

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Version/s: 2023.1.0b17

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more

0
votes
Fixed

Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS Sha...

Lighting

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Jul 18, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on L... Read more

0
votes
Fixed

[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...

iOS

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Apr 24, 2024

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Version/s: 2023.3.0a8, 2023.3.0b10, 6000.0.0b16, 6000.1.0a7

Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more

3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more

1
votes
Fixed

Animator Controller leaks data when States are created and then deleted

Animation

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more

0
votes
Fixed

[Being Backported] Empty folders are left when the cache is cleaned

Asset Bundles

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Aug 17, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more

1
votes
Postponed

[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2019

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Version/s: 4.1.0

Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

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