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[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
Crash on GameObject::IsActive when using GameObject.SetActive for an obj...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more
Buffer count exceeding default GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS Sha...
How to reproduce:1. Create a new Universal 3D Template Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on L... Read more
[iOS] Using WebCamTexture.GetPixels to capture a photo doesn't work when...
Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more
[Being Backported] Empty folders are left when the cache is cleaned
How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more
[URP] [LWRP] Multiple Spotlights affect each other's shadows when close ...
Reproduction steps:1. Open project in "URP2020.1.0a9Repro.zip"2. Open "SampleScene.unity"3. There are 2 Spotlights "SPLBlue" and "SP... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size