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[Android][iOS][Scripting] ToString function is not culture-variant on An...
How to reproduce: 1. Open the attached project 2. Make sure that scripting backend is set to .NET 4.x 3. On Android device go to set... Read more
UI Elements Value Change Callbacks for bound fields happen before the ne...
Reproduction steps: 1. Open user's project "UI Toolkit Bug Repro.zip" 2. Open "SampleScene" Scene 3. Click on "Parent1" in the Hiera... Read more
Crash when creating not existing MenuItem
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Script/Editor/EditorUtils.cs” script 3. Change line 1... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
Selected Quality Settings get reset when restarting the project
How to reproduce: # Open the attached project "VRFearProject.zip" # Open Edit>Project Settings...>Quality # Set Quality level to "P... Read more
[Animation] BlendTree overlaps and hides another Blendtree on adding the...
BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Ste... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more
Input System package 'ArgumentException: Invalid user' error is thrown w...
To reproduce: 1. Open attached project ("case_1198889-Sample.zip") 2. Open Assets > Scenes > "SampleScene" 3. Press Play, select Gam... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects