Search Issue Tracker

1
votes
Third Party Issue

"DllNotFoundException: MicrosoftOpenXRPlugin assembly:<unknown assembly>...

Package: XR Management

-

Mar 21, 2023

-

Version/s: 4.3.1, 4.3.3

How to reproduce: Open the attached project "OpenXRTooMuchRepro.zip" Open File&gt;Build Settings... Enable Development Build Build A... Read more

0
votes
Won't Fix

Frame Count differs in the Frame Debugger after exiting Play Mode with t...

Graphics Debugging Tools

-

Feb 04, 2026

-

Version/s: 6000.0.66f2, 6000.3.7f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Create a High Definition 3D Sample Template Project Open the Frame Debugger (Window &gt; Analysis &gt; Frame Deb... Read more

0
votes
Won't Fix

Terrain shortcut names and Terrain documentation are outdated

Terrain

-

May 17, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In Hierarchy window, create 3D Object -&gt; Terrain3. Open Edit -&gt; Shortcuts... -&gt; ... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

-

Dec 05, 2019

-

Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window &gt; AssetBundle Bro... Read more

0
votes
Duplicate

SpriteSkin deformation system crash on burst_abort when disabling one mu...

2D Animation

-

Feb 09, 2026

-

Version/s: 14.0.2

How to reproduce:1. Open the attached “IN-131796” project2. Open the “SampleScene”3. Enter Play mode4. Rotate “Character A” using WA... Read more

5
votes
Active

NavMeshManager.LoadData takes a long time and causes performance spikes ...

AI Navigation Core

-

Nov 12, 2025

-

Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “NavMeshLinksEx.zip” project2. Open the “16_WindPalaceOutdoor_Camera” scene3. Add “scene 17_... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

-

Oct 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

-

Jun 13, 2022

-

Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -&gt; Analysis -&gt; Profiler (Standalone Process)3. Ob... Read more

0
votes
By Design

Screen tearing occurs when running standalone build in Fullscreen Mode

Windows

-

May 11, 2019

-

Version/s: 2019.1.0a9, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more

0
votes
Fixed

[HDR Color Picker] HDR Color Picker loses Color when setting Brightness ...

Themes

-

Jul 17, 2015

-

Version/s: 5.2.0b2

Reproduction steps:1. Open attached project2. Select "Material" material3. Click on its Emission color to open HDR Color Picker4. No... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.