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0
votes
Won't Fix

Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is sho...

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Sep 02, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Adaptive Probe Volume" GameObject (Game... Read more

0
votes
Won't Fix

[Backport] The Material's shader is not fully set when switching the sha...

Shader System

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more

0
votes
By Design

[Preset Manager] Preset of .skp file don't have the same properties as S...

Asset - Importers

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May 17, 2019

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Version/s: 2019.2.0a1, 2019.3.0a3

Preset of .skp file doesn't have the same properties as SketchUpImporter. Steps to repro:1. Create a new project.2. Import attached ... Read more

0
votes
Not Reproducible

[Linux] Editor sometimes crashes on exit in CentOS 7

Linux

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Aug 13, 2019

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Version/s: 2019.3.0a12

[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Fixed

Lightmap is unassigned when entering Play Mode, switching Scene and exit...

Progressive Lightmapper

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Mar 13, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached user project “SampleProject.zip”2. Open Scene "Game" (Assets/Scenes)3. Enter Play Mode4. Press... Read more

0
votes
Fixed

[Quest 2] When using Scenes with Oculus layers and building for Android ...

OpenGL

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May 09, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

Steps to reproduce:1. Open the attached user's project "TestScenesXRSDK.zip"2. Open "UnderlayCubemap.unity" Scene3. Make sure OpenGL... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

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