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0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

0
votes
Fixed

"'ApplyMeshModification': no matching 2 parameter function" shader error...

Visual Effects

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Mar 14, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached project “UnityBugVFXApplyMeshModification.zip“2. Select the “Hidden/VFX/MyVFX/System/Output Pa... Read more

0
votes
Fixed

[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro:1. Open the attached project.2... Read more

0
votes
Fixed

Tile Palette Brush Pick and Tile Palette Clipboard overlay indicators in...

2D

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette3. Activate both Tile Palette Brush Pick and Tile Palette Clipboard overlays... Read more

0
votes
Fixed

[Project Browser] Project Browser asset highlighting is broken

Project Browser

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Feb 14, 2023

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Version/s: 2023.1.0b3

Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

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Apr 25, 2015

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Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
Active

VFX Graph prefabs are not fully instanced when they are instantiated via...

Visual Effects

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Feb 03, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce:1. Open the attached “VFXBugReport.zip“ project (link in the internal comments)2. Open the “SampleScene”3. Select... Read more

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