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Crash on D3D12CommonShader::ApplyGpuProgram when attaching material whic...
Reproduction steps:1. Open the attached "repro_IN-99981" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. In the Hierarc... Read more
Game View Stats window is dark themed when using the Light theme in the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor's theme is set to the Light them... Read more
Decal Layers - Selects nothing rather than everything
To reproduce: Add URP Decal feature (and enable “use rendering layers”) Add decal projector In the decal projector inspector “render... Read more
Scene is marked dirty when the last GameObject in the Hierarchy is dragg...
Steps to reproduce: Create a new Unity project using the Universal 3D template Save the Scene Click and drag the last GameObject a l... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more
[Visual Effect Graph] Input field overlaps dropdown arrow icon while ren...
Input field overlaps dropdown arrow icon while renaming Category in Blackboard window. Steps to repro:1. Open the attached project.2... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more
The particle effect breaks when using "Set Alive" VFX Graph module and a...
How to reproduce: 1. Open project “IN-104773“2. Open the "OutdoorsScene"3. Open the "Test VFX" tab4. Under the “Initialize Particle“... Read more
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