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0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Fixed

Serializable type loses its "NaN" value when copying and pasting it in t...

Serialization

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a8, 2023.2.0a1

How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
By Design

Asset preview doesn't update on changing shader's _GlobalColor property ...

Materials

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Dec 02, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.30f1, 6000.1.0a7

How to reproduce: 1. Open the attached "ModelPreviewCustomer" project2. Open the "SampleScene"3. Select the "MyMaterial" material in... Read more

0
votes
Won't Fix

UI Toolkit Editor Window Creator has a dark themed section

UI Toolkit Framework

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Sep 23, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Light theme is enabled in the Editor Create... Read more

2
votes
Fixed

Polybrush tools corrupt GameObject vertexes when the GameObject is made ...

Package: Polybrush

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Apr 20, 2023

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Version/s: 1.1.4

Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

[WinEditor] Tile pallet window focused above modal dialog box blocking i...

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Nov 03, 2025

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Version/s: 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

How to reproduce: Open the "TilePalette" project Open the "SampleScene" Select the "Grid/Tilemap" Focus on the Scene view Press the ... Read more

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