Search Issue Tracker

1
votes
Fixed

[Hub] [Mac] Linux Support is installed at root of Unity installation ins...

Hub

-

Sep 26, 2019

-

Version/s: 2019.3.0a8, 2020.1.0a5

To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more

0
votes
Fixed

[DX12] DX12 shaders using register keyword triggers console error "d3d12...

DirectX12

-

Dec 08, 2022

-

Version/s: 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more

0
votes
Fixed

UI Toolkit Debugger long Class names aren’t fully visible when window is...

-

Aug 26, 2025

-

Version/s: 2021.3.55f1, 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6

Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more

0
votes
Fixed

[Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex o...

-

Sep 01, 2025

-

Version/s: 6000.3.0a1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Before you open a project, add the commandline option {{-enable-memoryprofiler-callstacks}} (via the three dot m... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

Texture

-

Aug 30, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

-

Jul 06, 2015

-

Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

-

Sep 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more

1
votes
Fixed

[TextureCompression] Multiple errors appear in the Console window when r...

Texture

-

Nov 18, 2022

-

Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.