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[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more
[DX12] DX12 shaders using register keyword triggers console error "d3d12...
Reproduction steps1. Open the attached user's project "ConstantBufferError.zip"2. Open "SampleScene.unity" Scene2. Make sure Direct3... Read more
UI Toolkit Debugger long Class names aren’t fully visible when window is...
Steps to reproduce:1. Create a new project2. Open UI Toolkit Debugger window (Kebab menu on any of the windows > UI Toolkit Debug... Read more
[Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex o...
How to reproduce:1. Before you open a project, add the commandline option {{-enable-memoryprofiler-callstacks}} (via the three dot m... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...
Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more
ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...
Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more
Shader Default Map textures are not reset when using the 'Reset' button ...
How to reproduce:1. Create a new Unity project2. Create a new Standard Surface Shader3. Set the Albedo Default Map to any texture4. ... Read more
[TextureCompression] Multiple errors appear in the Console window when r...
Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more
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