Search Issue Tracker

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

"Fix Now" button for Vertex Stream is missing when URP Particles Shader ...

URP Editor

-

Dec 16, 2021

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.3f1, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1389023" project2. Select the "Test" Material in the Project Browser3. Observe the Inspe... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

-

May 05, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

-

Feb 10, 2016

-

Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Fixed

VFX throws Shader errors when compiling it with HDRP Shader Graph attach...

Package: Visual Effect Graph

-

Dec 13, 2021

-

Version/s: 13.1.3

How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

-

Jul 12, 2019

-

Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Duplicate

The pixel artifacts appear when there are 33+ lights in the scene using ...

-

Sep 30, 2024

-

Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a7

How to reproduce:1. Open the “ReproLightsProject“2. Open the “LightPixelRepro“ scene3. Observe the Game view Expected result: No pix... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.