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0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

0
votes
Fixed

Unapplied Prefab override Components cannot be reordered by dragging the...

Scene Management

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Sep 08, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b2

How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the SampleScene 3. Select the 'RootPrefa... Read more

0
votes
By Design

User gets "Assets/ .scenetemplate' is not a valid asset file name" error...

--

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Sep 22, 2022

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Version/s: 2022.2.0a3, 2023.1.0a11

To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

7
votes
Fixed

[Android] API level 29 and 28 is not available in latest Unity 2017.4

Android

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1

To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

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Jul 10, 2019

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Version/s: 2019.3.0a9

Repro steps: 1. Open the attached project. 2. Observe how both Particle System A and B are using C as a sub emitter. 3. Play the eff... Read more

0
votes
Won't Fix

[Android] App crashes when downloading AssetBundles with UnityWebRequest...

Mobile Graphics

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Aug 09, 2019

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Version/s: 2018.4, 2018.4.1f1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1175598" project 2. Build & Run for Android 3. Press "Start" and Wait Actual Result: Crash Reproduced... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1173805.zip' project 2. In Game window select 'Display 2' Expected result: UI elements ... Read more

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