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0
votes
Fixed
1
votes
Fixed

Windows plugin architecture is not auto-detected if the plugin is outsid...

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Apr 09, 2024

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Version/s: 6000.0.0b15, 7000.0.0a1

Steps to reproduce: 1. Open the attached project2. Click on either any plugin3. Notice that the architecture is set to AnyCPU instea... Read more

0
votes
Fixed

Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled

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May 08, 2024

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Version/s: 6000.0.2f1, 7000.0.0a1

Steps to reproduce: Create a Universal 3D sample Project Navigate to Window > Rendering > Lighting Generate Lighting and cance... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Not Reproducible

[Linux] Editor sometimes crashes on exit in CentOS 7

Linux

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Aug 13, 2019

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Version/s: 2019.3.0a12

[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more

0
votes
Won't Fix

[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect

Package: Scriptable Render Pipeline HD

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Feb 17, 2022

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Version/s: master

Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more

0
votes
Fixed

[SpriteResolver] Category field is set to "No Category" after pressing t...

Package: 2D Animation

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Sep 26, 2022

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Version/s: 7.0.7

Reproduction steps: Open the “SpriteResolverBug” project Open “SampleScene” scene Select the “Main Camera” GameObject in the Hierarc... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Fixed

"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)

Asset - Importers

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Jul 05, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we can... Read more

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