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0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

Applying component or property takes current Animation Mode Preview or R...

Scene Management

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Sep 04, 2018

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Version/s: 2018.2.0x

Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more

1
votes
Won't Fix

Accepting Asset Store EULA endless loop in Package Manager window

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Oct 04, 2024

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Version/s: 6000.0.0f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Create a new Unity ID Log in the editor with that new Unity ID Log in the asset store website with a different U... Read more

0
votes
Won't Fix

TextMeshPro - InputField redirects the user to an invalid page when pres...

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b18

Reproduction steps:1. Open the attached project “TextMeshProLink“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wi... Read more

0
votes
Fixed

After a Script Re-Compile is triggered a Plugin causes that Menu Items e...

Window management

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Oct 23, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1

Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more

0
votes
Won't Fix

[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)

Version Control

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Aug 14, 2019

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Version/s: 2018.4.5f1

Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more

1
votes
Won't Fix

Playable.GetTime() returns same value for an additional frame after call...

Mecanim Animation

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more

0
votes
Not Reproducible

[HDRP] HDRP/Hair is affected by out of range area light.

Materials

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Nov 05, 2024

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Version/s: 2022.3.51f1, 6000.0.27f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Open "OutdoorsScene" in the attached project 2. Look at the rendering in scene or game view Actual results: !... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Fixed

TileMap Palette preview flickers when scaled

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Jan 16, 2025

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Version/s: 6000.0.14f1, 6000.1.0b3

Steps to reproduce: Open the attached project "tilemapscaling.zip" Go to Window>2D>Tile Palette Grab the bottom border of the ... Read more

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