Search Issue Tracker

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

Video is displayed with one frame delay when videoPlayer.Play() is called

Video

-

Sep 27, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a11

Copied from original fogbugz item 1376068: Reproduction steps:1. Open the attached "1376068.zip" project2. Open the "1_Frame_Delay" ... Read more

0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

-

Nov 01, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

-

Apr 17, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

-

Jul 30, 2019

-

Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

-

Jun 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

-

Aug 01, 2019

-

Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

0
votes
Won't Fix

Editor crashes when attempting to bake Unity Terrain Sample project with...

Progressive Lightmapper

-

Nov 08, 2022

-

Version/s: 2021.3.13f1, 2022.1.21f1, 2022.2.0b14, 2023.1.0a17

Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.