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Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
Editor crashes when attempting to bake Unity Terrain Sample project with...
Steps to reproduce: Download and open Unity - Terrain project Open the TerrainDemoScene scene file In the Lighting window, make sure... Read more
Memory is leaking when Standalone Player window is being resized without...
How to reproduce:1. Open the attached 'project-1201307.zip' project2. Build and run the standalone3. Open Windows Task Manager and f... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro:- download project- open tile palette win... Read more
Application.logMessageReceived gives an empty stack trace in release builds
Reproduction steps:1) Open attached project2) Make sure Development Build is not selected3) Build for Android or OSX or iOS4) Run th... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size