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Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unit... Read more
An instance of a class that is derived from a class that is derived from...
Steps to reproduce: 1. Open attached project 2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce: 1. Create a new Unity project. 2. Add a script to a game object with this code: void Awake() { if (System.Threadi... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps: 1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene 2. Open the Addressables Groups w... Read more
[Virtual Texturing][HDRP] VT cache settings cannot be edited in HDRP asset
Steps: 1a. Open new 3D template 1b. Add HDRP in package manager (10.0.0-preview.27) 1c. select Fix All and Create One on HDRP wizard... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro: --create new scene --add input field http://docs.unity3d.com/Ma... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions: - Press: Press Only, Press and Release... Read more
[URP] UGUI disappears when using RenderObjects Renderer Feature which is...
Steps to reproduce: 1. Open the user's attached project "renderobjectsuiissue-2022.2.zip" and "SampleScene.unity" 2. Make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects