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Grid is not created in the Scene when adding a Grid component to a GameO...
Steps to reproduce:1. Open the attached "Case_1176883"2. Open the "SampleScene"3. In the Hierarchy window select "GameObject"4. In t... Read more
[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...
How to reproduce:1. Open user's attached project2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2019.1... Read more
The user stays signed in after signing out and restarting the Hub
Reproduction steps:1. Open Unity Hub2. Click on the profile icon and Sign in to Unity Hub3. Click on the profile icon and Sing out o... Read more
[Linux] Hovering over the Tile Palette window duplicates the cursor in t...
When hovering over the tile palette, the mouse also hovers over the scene window. To repro:- download project- open tile palette win... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more
Auto Refresh is still active when it's set to to "Disable" in the prefer...
Reproduction steps:1. Open the attached “Repro.zip” project (or the 3D Core URP template from the Hub)2. Check that the “Auto Refres... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce:1. Create a new Unity project2. Create a new folder and drag it to the 'Favorites' section3. Inside this folder cre... Read more
Addressable bundles are not retrieved from the cache when a WebGL Player...
Reproduction steps:1. Open the attached "repro_IN-84798" project2. Go to "File → Build Settings..." (or "Build Profiles" on Unity 6)... Read more
Backport Previoous Frame Remap functions for Foveated Rendering
Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
- Tile Palette: Blurry selection icon and inconsistent padding in brush selection dropdown