Search Issue Tracker

1
votes
Fixed

URP Decal Projector doesn't affect Terrain textures when Rendering Path ...

Universal RP

-

Jan 02, 2023

-

Version/s: 2022.2.2f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

-

Jun 22, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

-

Nov 29, 2019

-

Version/s: 2019.2.12f1, 2020.1

To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

-

Jun 08, 2015

-

Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

-

May 06, 2019

-

Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

-

Jul 24, 2019

-

Version/s: 2.1.7

How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

-

Aug 02, 2022

-

Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

-

Jul 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

0
votes
Active

[Quality Hackweek] A black separator appears when the left panel in the ...

UI Toolkit Controls

-

Sep 29, 2025

-

Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new project2. Open the UI Builder (Window → UI Toolkit → UI Builder)3. Dock the UI Builder tab next to ... Read more

0
votes
Won't Fix

[URP] Decal produces z-fighting with parallel surfaces when the decal's ...

Universal RP

-

May 31, 2022

-

Version/s: 2021.2.0b11, 2022.1.0a9

Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.