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0
votes
Not Reproducible
9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

NetworkTransform doesnt sync CharacterController rotation

Networking

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Jun 08, 2015

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Version/s:

NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more

0
votes
Fixed

Player Settings window disappear once entered Play mode

Window management

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Jul 02, 2019

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Version/s: 2019.3.0a8

Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more

0
votes
Fixed

Renders "Add" button has no OnHover action

Environment Effects

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Sep 20, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7

How to reproduce:1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity2. Drag the Asset into the scene3. Select the SpeedTr... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

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Nov 09, 2019

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Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more

0
votes
Third Party Issue

[sw-unity-6-1] Code is executed twice in a Coroutine when "WaitUntil(() ...

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Feb 11, 2025

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Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "WaitUntilScene" Scene3. Enter Play Mode4. Press the "F" key on ... Read more

1
votes
Active

GameObject's position is not updating correctly when using [ExecuteAlways]

Scripting

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May 03, 2022

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Version/s: 2021.1.0b5, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more

0
votes
Fixed

Render passes break when using the HDRP CustomPassUtils.RenderFromCamera...

Post-processing and Compositing

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Sep 24, 2024

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Version/s: 2022.3.50f1, 6000.0.21f1, 6000.1.0a1

Reproduction steps:1. Open the attached “test project (2).zip” project2. Open the “Outdoors” Scene3. Observe the Game view Expected ... Read more

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