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[Shader Stripping]Test shaders are selectable on user side.
[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are avai... Read more
PersistentManager missing file assertions thrown on IL2CPP debug build w...
How to reproduce:1. Build the Linux Editor and LinuxPlayerIL2CPP (debug) from source[or the Mac Editor and MacPlayerIL2CPPNoDevelopm... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
Shadows are rendered from one Light source when using two 2D Lights with...
How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more
NullReferenceException is thrown after importing Post Processing when it...
How to reproduce:1. Create a new project2. Import Post Processing asset from Package Manager3. Add Post-process Layer component to M... Read more
[Linux] C# Reflection performance is 50 to 60 times slower
How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
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- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs