Search Issue Tracker
Incorrect mouse cursor in source selection pop up menu.
When selecting a video clip or image from a component the mouse cursor is double arrow (Scroll Icon). I would expected this to be a ... Read more
Render Graph Viewer window cannot be scrolled when mouse is hovering ove...
Steps to reproduce:1. Create a project2. Open Render Graph Viewer window (Window > Analysis > Render Graph Viewer)3. Scroll do... Read more
Cinemachine StateDrivenCamera: transition glitch when the camera is chan...
How to reproduce:1. Open the user attached project2. Open Scene "BugTestScene" (Assets > Scene)3. Enter Play Mode4. Press and hol... Read more
[Android] Java build exception error when building a specific project wi...
Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more
[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more
[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps:1. Open the attached project "1190493" and "test" scene2. In the Hierarchy, select "Main Camera" and open "Test.c... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more
[UWP] Stabilisation Issue On Hololens 2
1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce:1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene"2. In Hierarchy window, expand "BUG"... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject