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Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce: 1. Open QA-supplied project 2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: n... Read more
[AW] while recording a Legacy Animation's rotation incorrectly sets curv...
How to reproduce: 1. Create a game object, assign it an "Animation" component (Legacy Animation) 2. Open the Animation Window 3. Cre... Read more
Incorrect CSV import from Profile Analyzer with foreign locale settings.
No description entered in Cloud incident. Read more
[Quick Search] Searching for Scriptable Objects, doesn't work unless all...
Reproduction steps: 1. Open "1157066" project 2. Open the Quick Search menu ("Alt" + " ' ") 3. Search for "Scriptable" 4. Press on ... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
2D Animation package performance has degraded in newer (2.2.0 P4 and lat...
How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more
Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...
To reproduce: 1. Create a new project; 2. Create a default VFX Graph; 3. Drag it to the scene 4. Build and run the scene on Android... Read more
[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...
Steps to reproduce: 1. Download and import attached project. 2. Press play. 3. Wait for 3-5 secs. Crash! Notes: Sometimes windows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects