Search Issue Tracker

0
votes
Not Reproducible

Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...

License

-

Apr 17, 2019

-

Version/s: 2019.1.0f2

gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more

2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

-

Sep 30, 2019

-

Version/s: 7.1.2 release

Repro steps:1. Download example project2. Open Samplescene3. Press play and take a look at what the scene looks like4. Build the pro... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

-

Jun 20, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

-

Feb 19, 2016

-

Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Active

Custom group templates don’t keep enum values from the custom schema whe...

Package: Addressables

-

Sep 10, 2025

-

Version/s: 2.7.2

How to reproduce:1. Open the “Addressable Test.zip“ project2. Open the Window → Asset Management → Addresables → Groups window3. Cre... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

-

Oct 28, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
By Design

[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...

Package: Unity Netcode

-

Jan 11, 2022

-

Version/s: 1.0.0-pre.4

Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

-

Aug 13, 2019

-

Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
By Design

Altering Mass on a Rigidbody with multiple child colliders causes positi...

Physics

-

Feb 28, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "775001.zip"2. Open scene "repro"3. Select "MeshBox (1)" in hierarchy and notice that i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.