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0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

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Aug 25, 2019

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Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

4
votes
Not Reproducible

WebGL crashes continuously

WebGL

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Jun 24, 2015

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Version/s: 5.1.1f1

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0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

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Sep 16, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

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Sep 25, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

0
votes
Duplicate

[Package Manager] Text on Install and Remove button are not getting upda...

Package: 2D Sprite

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May 10, 2019

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Version/s: 1.0.0

[Package Manager] Text on Install and Remove button are not getting updated once operation is finished Steps to Reproduce: 1. Create... Read more

0
votes
Fixed

[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...

Linux

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Won't Fix

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more

0
votes
Fixed

[NetworkClient] MsgType.Disconnect is returned if connections times out ...

Networking

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Feb 18, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "bug"3. Run it and wait until connection to non-existing server times out4... Read more

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