Search Issue Tracker
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...
Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps: 1. Come ask us for t... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce: 1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctly... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array
To reproduce: 1. Open attached project 2. Open "Main" scene 3. Play the scene in the Editor 4. Set build platform to iOS 5. In the P... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix: Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce: 1. Open the "testScene" Scene in the "case_1184602.zip" Unity project 2. Switch to Wireframe scene view 3. Select ... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more
Sprite Renderer not rendering duplicated GameObject grey when using Mate...
Reproduction steps: 1. Open the “TempProject.zip” 2. Open the Frame Debugger window (Window > Analysis > Frame Debugger) 3. Enter Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected