Search Issue Tracker

18
votes
Fixed

Crash when selecting two cameras in the hierarchy when there is a Terrai...

Terrain

-

Nov 07, 2018

-

Version/s: 2018.3.0b1, 2018.3.0b8

How to reproduce:1. Download, extract and open the attached project (1098608_repro.zip)2. Open scene 'Game' (Assets -> Scenes)3. ... Read more

17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

-

Nov 05, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more

80
votes
Fixed

Android builds fail with Java 9 JDK and Unable to list target platforms ...

Android

-

Oct 04, 2017

-

Version/s:

With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more

17
votes
Fixed

Terrain details are pink even when a Prefab Shader is set to one of the ...

LW RP

-

Jul 18, 2019

-

Version/s: 2019.1.10f1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the "case1170443_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Observe the Scene window Exp... Read more

58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

-

Aug 16, 2019

-

Version/s: 7.0.1

How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more

19
votes
Not Reproducible

[Android] Sound stuttering issue on Huawei Mate 20 Pro

Android

-

Nov 26, 2018

-

Version/s: 5.5.5p2

Steps to reproduce:1. Open attached project2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should ... Read more

14
votes
Fixed

[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...

iOS

-

Aug 13, 2020

-

Version/s: 2019.4.2f1, 2019.4.7f1, 2020.1.0a5, 2020.2

Reproduction steps:1. Open attached project "Case_1270230"2. Build and deploy the app to a device3. In the build click the button la... Read more

11
votes
Fixed

"Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash deta...

-

Feb 20, 2025

-

Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

Reproduction steps:1. Open the attached “IN-95639” project2. Open the Android Logcat Window (Window > Analysis > Android Logca... Read more

29
votes
Won't Fix

Crash on D3D12SwapChain::Present when performing various Unity operations

DirectX12

-

May 22, 2025

-

Version/s: 6000.1.10f1, 6000.2.2f1, 6000.4.0a1

A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more

25
votes
Fixed

Scene is not rendered and RenderPass errors in WebGL when MSAA is enable...

-

Dec 04, 2024

-

Version/s: 2021.3.46f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “MSAA_WebGL.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.