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[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test 2. Build project for ... Read more
[HDRP] DRS with custom pass render only a cropped up / scaled up version...
Repro steps : - Open attached project - Open scene called "Dynamic Upscaling Issue" - Select the camera and make sur DRS and DLSS a... Read more
[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...
To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more
Some Clear flags of Cameras are not working when using Post Process Laye...
How to reproduce: 1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip" 2. Open "SampleScene" scene Expected re... Read more
Increased script compilation time
Reproduction steps: 1. Open the attached "case_1317926.zip" project 2. In the Project window, open the Test script 3. Uncomment line... Read more
[Hub] Unable to open projects when ethernet adapter is disabled
Reproduction steps: 1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi) 2. Open Unity ... Read more
Loading an asset that has an Animator component from an Asset Bundle wit...
The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce: 1) Open the attached pr... Read more
[LWRP][Android] Scene is rendered darker in build when Graphics API set ...
How to reproduce: 1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up) 2. Make sure platform is set to A... Read more
[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...
Repro steps: 1. Open attached project 2. Check "Development Build" and "Autoconnect Profiler" 3. Build and Run on Android/Windows 4.... Read more
[Ventura][Intel] Shader Graph nodes connections are not visible when usi...
Reproduction steps: # Open the user’s attached project # Open “Assets/Shaders/CharacterShader” Shader Graph # Inspect the Shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] [Vulkan] UI that is activated after a delay flickers when a Scriptable Render Pass goes over it
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- [Usability] Not possible to set Editor Window text colour to be default black without workaround