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Memory leak when using .NET sockets
Reproduction steps: 1. Open the attached “BugRepro” project 2. Build and Run the project (File > Build and Run) 3. Open the “Task... Read more
Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameO...
How to reproduce: 1. Open and create project with the "2D Platformer Microgame" sample 2. Enter and continue with the ""Change Col... Read more
[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...
To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more
Script recompiles in Play Mode when Script Changes While Playing option ...
Reproduction steps: # Open the user’s attached project “ReproProject” # Open the “_Assets/Test.unity_” scene # Navigate to “_... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps: 1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip") 2. Load "Scene" 3. Make sure Rendering Mode is set... Read more
Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...
How to reproduce: 1. Open the attached "IN-87308" project 2. Open the "SampleScene" and enter Play mode 3. Navigate to “Window > ... Read more
Post Processing doesn't work in Scene view when “Upscaling Filter” is se...
How to reproduce: 1. Open the attached project "IN_21452" 2. Open "SampleScene" in Scenes 3. Press "Toggle skybox, fog, and various ... Read more
[Android] VideoPlayer stuttering and dropping frames
How to reproduce: 1. Open stripped project from OC 2. Deploy app to device 3. Click 'Breathing' 4. Click 'What are the benefits?' 5.... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce: 1. Open project "olaf-master.zip" from the user-provided link 2. Go to the Build Settings (File>Build Settings) 3.... Read more
[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...
To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more
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