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Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
Deleted StyleSheet selector reappears after saving in the UI Builder
Reproduction steps:1. Open the attached “repro_IN-93239“ project2. Open the “Assets/Test.unity“ Scene3. Open the UI Builder (“Window... Read more
A 404 page is opened when selecting "Open Documentation" on the Float No...
Steps to reproduce: Create or open any Project with the Shader Graph package installed Create any Shader Graph in the Project Browse... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more
[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more
Crash on memcpy when entering the Play Mode in a specific project
Reproduction steps:1. Open the attached “repro_IN-98961“ project2. Open the “Assets/Test Scene/Test Scene.unity“ Scene3. Enter the P... Read more
"Material doesn't have a float or range property '_GradientScale'" error...
How to reproduce:1. Open the user-attached project (MWE.zip)2. In the Project window double-click to open the MWE (Visual tree asset... Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
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